[tsc-devel] Smaller Oustanding Items for Secret Chronicles...
Chris Jacobsen |
Wed, 04 Feb 2015 01:03:37 UTC
These are some of the simpler things we could do for TSC that I'm aware of:* Check if the other two menu levels can be completed and, if not, add exits to them. This could prevent issues if another menu level is added to a world map later.* Check if the other two menu levels have 3-Up moons in the top right and, if so, remove them, since we don't really want a Mario style 3-Up moon ever prominently showing up on the title screen* Make both Army and Armadillo usable as names within scripting (not just one)* Replace the caption about the story that displays when the campaign is played so that it has a reference to our story (this requires translations)
* I would be interested in changing the music for world 4 so that it does not use the bonus music. I never really thought it was fitting there. We have new map music we could put to use.* Remove tower_1 as we agreed, and consider removing other levels if desired* Add the new stone graphics (stone fire berry, stone army shell, stone berry) to a few levels
Some of these could easily be tasks in the tracker. I'd hesitate to do one for every single item, though.
-datahead