[tsc-devel] Question on SFML Rewrite Strategy - To comment old code or not to comment...

datahead | Thu, 15 Oct 2015 21:55:26 UTC

Post via forum by datahead <…9@x…>:
@Quintus, if you'd rather wait until I've had more time to look through SFML-port code, that is fine, but I've been wondering what your general strategy is for deciding whether to comment out existing legacy OpenGL/SDL code as opposed to allowing it to run side by side with ported SFML code.  How do you decide whether unconverted portions of code should be commented out or allowed to run for the time being with converted SFML code?

To comment or not to comment - that is the question you faced...

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