[tsc-devel] Who calls cLevel_Player::Update?

datahead | Wed, 21 Oct 2015 07:21:18 UTC

Post via forum by datahead <…9@x…>:
Who calls cLevel_Player::Update?
Is it somehow called by cLevel::Update, along with all the other actors there?  This is just a guess.

[code]
void cLevel::Update()
{
    // Update all the actors.
    std::vector<cActor*>::iterator actiter;
    for(actiter=m_actors.begin(); actiter != m_actors.end(); actiter++)
        (*actiter)->Do_Update();

..........
[/code]


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2015-10-21 07:21:18datahead[tsc-devel] Who calls cLevel_Player::Update?
2015-10-21 11:12:53QuintusRe: [tsc-devel] Who calls cLevel_Player::Update?
2015-10-24 13:17:39datahead[tsc-devel] Re: Who calls cLevel_Player::Update?
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[tsc-devel] Who calls cLevel_Player::Update?datahead2015-10-21 07:21:18
Re: [tsc-devel] Who calls cLevel_Player::Update?Quintus2015-10-21 11:12:53
[tsc-devel] Re: Who calls cLevel_Player::Update?datahead2015-10-24 13:17:39