[tsc-devel] List of Old Branches in GitHub - Some Can Be Deleted...

datahead | Fri, 12 Aug 2016 04:31:53 UTC

Post via forum by datahead <…9@x…>:
The following branches, to my knowledge are obsolete and need to be deleted.  If no one objects, I will probably eventually delete these:
* MirrorFixAttempt - Attempt at fixing level editor icon rotation issue, which Quintus since fixed
* MirrorOpenGLTry - Another attempt at the level editor icon rotation issue
* MouseVisibilityReverion - Another attempt at the level editor icon rotation issue (the mouse visibility issue was related)
* sfml-port-speedfactor-fix-HACKED - Hacked attempt at fixing speed factor issues in first SFML port / actor-scene model implementation
* sfml-speedfactor-fix - Attempt at fixing speed factor issues in first SFML port / actor-scene model - superceded by branch sfml-collision-fix

We should probably keep one branch from the attempt at the actor/scene model.  A good choice might be:
* sfml_collision_fix

I would like to keep this one somewhere, since it had an attempt at fixing the "true" root cause for flickering issues with pipe lines:
* SydneyPipeLineTopOnly

I am not sure on these:
* VanderburgLoadFix1
* vanderburg_player_imgset
* cegui-0.8
* coverity_scan

I remember these ones were being worked on:
* feature-packages-physfs - I remember Brian was working on this.  We should keep it unless and until we know it is permanently abandoned (never to be implemented, ever).
* multiple-overworld-exits - This is something we might consider finishing in a near-future-release in the old code base.

Demos - I think these should be kept, too - We could consider moving them somewhere else on the server if desired:
* world_animation - old demo by Brian
* xml_performance - recent demo by Quintus, for architecture discussions


Do NOT delete this one.  It is very current:
* sfml_joystick_fix

Feel free to offer thoughts, especially on the list of branches I suggested deleting.


-- 
Sent by Chessboard.