[tsc-devel] Re: The abstract cScene class...

datahead | Wed, 21 Oct 2015 05:21:18 UTC

Post via forum by datahead <…9@x…>:
This was done with commit id 3551037c8647d45bc877bbedf337710b17173e31.

[quote]It may happen later that
we want to implement behaviour that is common to all scenes, but in that
case we can just remove the purely virtual definition again.[/quote]

We could also try the trick outlined in the website to which I linked, which suggests it is possible to have implementations for pure virtual functions.  This way it is still an abstract class from C++'s perspective.

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2015-10-16 22:36:33datahead[tsc-devel] The abstract cScene class...
2015-10-16 22:58:20datahead[tsc-devel] Re: The abstract cScene class...
2015-10-17 08:06:43QuintusRe: [tsc-devel] Re: The abstract cScene class...
2015-10-21 05:21:18datahead[tsc-devel] Re: The abstract cScene class...
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[tsc-devel] The abstract cScene class...datahead2015-10-16 22:36:33
[tsc-devel] Re: The abstract cScene class...datahead2015-10-16 22:58:20
Re: [tsc-devel] Re: The abstract cScene class...Quintus2015-10-17 08:06:43
[tsc-devel] Re: The abstract cScene class...datahead2015-10-21 05:21:18